pine-cones
Saturday, November 19, 2005
dreamlog
Host: Photobucket.com | Source: Gamespot.com
farcry screenshot from gamespot

i've been in a first-person shooter for the past three nights. i hadn't given it much thought. i haven't played an fps for a good few weeks either.

17 nov 2005 a.m.
secret mission, covert spy style. grey weather. am following a guy around a 60s-built concrete-style university campus, firearm must remain hidden, nearly loose him several times. eventually after clearing a wall and rounding a pond, am about to follow him into what must be a student union building but realise that the A4 notice pinned to the door is announcing a neo-nazi meeting. might be walking into a trap but it's my mission so what choice do i have. there will be a way to complete my mission and escape unharmed.

18 nov 2005 a.m.
about 6 to 9 of us are hurridly setting up rusty empty oil drums, wooden crates, tables and the like, for the imminent shoot-out. although the environment is outside, green grass, field, there is the atmosphere of a Western cowboy confrontation about to take place. scanning the grass for pick-ups, most notably ammunition for shotguns and handguns as we seem to have low reserves.

19 nov 2005 a.m.
squad-based tactical action shooter. vivid colours, tropical with palm trees. we have to take the white palace, ornate on the outside, with vast grounds, walls, watchtowers. soon a running battle takes place as our presence is discovered, we are one squad in an army, the enemies appear to be ninjas but their firearms are an alien technology which we must learn to use quickly as we are not carrying heavy weaponry ourselves, dropships approach containing more enemy reinforcements and all the while we carry on, using grappling hooks to climb trees and fences, advancing closer to the palace and the windows we have to climb up to and into.
posted by pine-cones @ 11:30  
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Home: Edinburgh, Scotland, United Kingdom
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